Co-Individuality through Liminality

A telematics experience to create a shared identity beyond borders

Authors

Keywords:

identity, virtuality, presence, telematics, telepresence, technology, liminality, creative technolog

Abstract

Co-Individuality focuses on the concept of an individual by investigating a person's identity and their relationship with other identities when in isolation. The starting point is defined by the thoughts of political tensions, and conflicts creating a fracture in relationships between people of shared cultural identities. Namely, different worldwide conflicts are disrupting daily lives and generating anxiety and uncertainty for most of the population involved in those unprecedented situations. The focus is not on the conflict, even though the instance of isolation emerges from a political situation; instead, I aim to approach this project from the point of view of a politically uprooted person.

The ongoing uncertainties in lasting conflict areas reveal that, in the near future, many people could become citizens of everywhere and anywhere at the same time, imposing a sense of a temporary loss of identity. Each individual's background shapes this identity to keep a connection with the roots of an entire group alienated in an ephemeral political space.

My goal in this experimental project is to answer one question: can technology represent what occurs in the liminal communication space across a real or even a fictional border? This liminal space is where everything is possible: what cannot be real in the current political situation can be real in this space. Co-Individuality proposes the creation of a shared identity through a telematics experience that connects two individuals through liminality. This connection brings together two individuals in a collaborative yet intimate interaction, resulting in a co-individual live portrait.

Author Biography

Carla Molins-Pitarch, PhD, MFA, Centre de la Imatge i la Tecnologia Multimèdia (CITM- UPC)

Carla Molins-Pitarch, PhD, MFA, is a creative technologist, experience designer, researcher and educator working in the intersection of design, technology and science to bring a tangible instance to complex scientific concepts.

Published

01-12-2025